One-Dimensional Peg Solitaire, and Duotaire

dc.creatorMoore, Cristopher
dc.creatorEppstein, David
dc.date2000-08-22
dc.date.accessioned2026-07-25T22:52:26Z
dc.descriptionWe solve the problem of one-dimensional Peg Solitaire. In particular, we show that the set of configurations that can be reduced to a single peg forms a regular language, and that a linear-time algorithm exists for reducing any configuration to the minimum number of pegs. We then look at the impartial two-player game, proposed by Ravikumar, where two players take turns making peg moves, and whichever player is left without a move loses. We calculate some simple nim-values and discuss when the game separates into a disjunctive sum of smaller games. In the version where a series of hops can be made in a single move, we show that neither the P-positions nor the N-positions (i.e. wins for the previous or next player) are described by a regular or context-free language.
dc.descriptionPartlt presented at the 2000 MSRI Workshop on Combinatorial Games
dc.identifierhttps://arxiv.org/abs/math/0008172
dc.identifierhttp://arxiv.org/abs/math/0008172
dc.identifierMore Games of No Chance, MSRI Publications 42, 2002, pp. 341-350
dc.identifier.urihttps://dspace.dare.co.zw/handle/123456789/93326
dc.subjectCombinatorics
dc.subjectComputer Science and Game Theory
dc.titleOne-Dimensional Peg Solitaire, and Duotaire
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